Facebook’s ‘teleporter’ technology is the final nail in the coffin, says L.J. Devon at Natural News, USA, on November 9, 2015.
With their phones in hand, they bow their heads, eyes narrowing in on their pocket screens. No awareness of the now, they wander like intoxicated drivers, veering to the left and the right. Scrolling through their Facebook feed, they try to ignite some kind of spark to keep their dying souls alive in their virtual reality.
Necks craned over, wandering aimlessly, they are unable to feel the real world around them. They stare into pixels for hours on end, forgetting what it was like to look into each others eyes for just a second or two. Trying to recreate closeness through the emoticons in the chat box, they have forgotten the bond only human touch can satisfy.
Everyone is present in the room, but their minds are somewhere else, swept up in a virtual reality. Their energy so distracted and scattered into the wind, like embers blown away. No more warmth, no more comfort, no more light of a blazing fire that crackled and echoed of stories and tales long into the night.
Facebook’s new technology to put an end to human connection
The last vestiges of human connection are dimming as Facebook prepares to take its users into a deeper level of virtual reality. Facebook chief technology officer Mike Schroepfer has recently unveiled new ‘teleporter’ technology that would make users feel like they have been transported to a simulated world that they can interact in. The project was unveiled at a press event at the 2015 Web Summit in Dublin.
Facebook wants to give its users headsets and controllers that allow them to navigate simulated worlds. To do this, Facebook bought out a virtual reality headset company named Oculus for $2 billion. The Oculus technology removes people from reality and lets them travel where they want. This technology may put an end to human communication as we know it. Households with this technology may stop interacting altogether, as family members sit on the couch and put their headsets over their faces.
Brothers and sisters and moms and dads could easily just disown each other and drift off into their virtual worlds where they choose new family members. Virtual reality headsets would invite the most promiscuous circumstances, as spouses drift off into their headset to seek out some sort of simulated affection and affair. (After all, hackers revealed that thousands of government workers had Ashley Madison accounts used exclusively for affairs. With virtual reality headsets, Facebook gives government workers and everyone else a playground to try out their double lives.)
Facebook’s Mr. Schroepfer even told Business Insider that the company’s future plans are to “effectively build a teleporter.”
“Facebook wants to build a device that allows you to be anywhere you want, with anyone, regardless of geographic boundaries,” he said.
Facebook intends to do this by first designing virtual worlds that mimic real world places. Then they want to create an interface that convinces users the simulated world is a real place. The interface would have to allow users to see their own hands and feet. The final goal is to empower users to create their own worlds and explore them how they wish.
The first prototype is set to release in 2016 – a VR-visor named Rift. It will be accompanied by the release of Oculus Touch, which is a set of controllers that allow users to see their own hands and interact with the simulated worlds. In late 2016 a third technology is set to come out to allow users to create virtual 3D objects to use and navigate in their artificial worlds.
If this technology becomes as popular as Facebook itself, it is bound to destroy whatever bit of human interaction that still exists today. Those who wish to live in the real world may have no choice but to get together, run away, and move to some remote part of the world, perhaps in a rain forest, where they can start a new tribe that connects on a natural, human level.
Related discourse excerpt by Osho
The Conflict of Human Society is Between Worlds
Credit to Santosh